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research and R&D projects on historical/heritage games
academia-gamedev-NGO collaboration
games-ed curriculum development
student internships in PL and abroad
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educational innovations and gamification
historical game-based learning
public engagement and popularization of history through games
archaeology-themed and digital heritage games
supervising “UGranie” student association, focused on digital and analog games
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game-based methods for teaching and faster learning of History
historical game studies and consulting
the use of digital and analog games in higher education
simulation of historical events with AR & VR
historical storytelling
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research on gambling and games of chance
games (board games, playing cards, etc.) as historical sources
propagandistic significance of board games (especially up to the mid-20th century)
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transformative and educational game design
role-playing games as tools for education
game-based learning for civic education
gamification in political science and social studies