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Staff Album for the BA in Historical Game Design 2026/27 – PDF
Historical Game Design (Bachelor of Arts) 2026/2027
Faculty of History, University of Gdańsk, Poland
Study plan
| SEMESTER 1 | Hours | ECTS | |
| 1 | [EN] First Steps in Game Design | 45 | 3 |
| 2 | [PL] Creative Workshops | 30 | 2 |
| 3 | [PL] Intro to Project Management | 15 | 1 |
| 4 | [PL] Gen-AI and Elements of Programming | 30 | 3 |
| 5 | [PL] Prehistory of the Polish Lands | 15 | 1 |
| 6 | [PL] World History – Antiquity | 30 | 3 |
| 7 | [PL] Polish History – Middle Ages | 60 | 5 |
| 8 | [PL] World History – Middle Ages | 30 | 3 |
| 9 | [PL] Historian’s Research Workshop I | 60 | 4 |
| 10 | [PL] New Methods in Popular Science | 30 | 2 |
| 11 | [EN] English Language Class I | 30 | 2 |
| 12 | [PL] AI in Higher Education [e-learning module] | 15 | 0 |
| 13 | [PL] Health and Safety in Education [e-learning module] | 4 | 0 |
| 14 | [PL] Physical Education I | 30 | 0 |
| 424 | 29 | ||
| SEMESTER 2 | Hours | ECTS | |
| 1 | [PL] Team Game Project I | 60 | 4 |
| 2 | [EN] Digital Game Writing | 30 | 3 |
| 3 | [EN] Game Mechanics and Design Patterns | 30 | 3 |
| 4 | [PL] Historical Role-Playing Games | 30 | 2 |
| 5 | [EN] Historical Game Studies I | 15 | 1 |
| 6 | [PL] Gamification in Education and Marketing | 45 | 3 |
| 7 | [PL] Polish History – 16th-18th Centuries | 60 | 5 |
| 8 | [PL] World History – 16th-18th Centuries | 60 | 5 |
| 9 | [PL] Historian’s Research Workshop II | 45 | 2 |
| 10 | [PL] Career Planning | 10 | 1 |
| 11 | [EN] English Language Class II | 30 | 2 |
| 12 | [PL] Physical Education II | 30 | 0 |
| 445 | 31 | ||
| SEMESTER 3 | Hours | ECTS | |
| 1 | [PL] Team Game Project II | 60 | 4 |
| 2 | [EN] Narrative Design | 45 | 3 |
| 3 | [PL] Game Jam [in-house] | 30 | 1 |
| 4 | [PL] Video Game Engine Practice | 45 | 4 |
| 5 | [EN] Historical Game Studies II | 30 | 2 |
| 6 | [PL] Probability and Statistics | 15 | 2 |
| 7 | [PL] Copyright and Intellectual Property [lecture] | 15 | 1 |
| 8 | [PL] Polish History – 19th Century | 30 | 3 |
| 9 | [PL] World History – 19th Century | 30 | 3 |
| 10 | [PL] Modern Museology | 30 | 2 |
| 11 | [EN] Academic Writing and Researching | 30 | 2 |
| 12 | [EN] English Language Class III | 30 | 2 |
| 390 | 29 | ||
| SEMESTER 4 | Hours | ECTS | |
| 1 | [PL] Elective Project | 60 | 4 |
| a | – Research Project | 60 | 4 |
| b | – Team Game Project III | 60 | 4 |
| 2 | [EN] Ethical and Social Issues in Historical Games | 30 | 2 |
| 3 | [EN] Portfolio | 15 | 1 |
| 4 | [PL] Basics of Entrepreneurship [lecture] | 20 | 2 |
| 5 | [EN] Public Speaking and Pitching | 30 | 2 |
| 6 | [PL] Weapon Studies | 30 | 2 |
| 7 | [PL] History of Architecture | 30 | 2 |
| 8 | [PL] Polish History – 20th Century | 60 | 5 |
| 9 | [PL] World History – 20th Century | 60 | 5 |
| 10 | [PL] History – Thematic Class | 60 | 4 |
| 11 | [EN] English Language Class IV | 30 | 2 |
| 425 | 31 | ||
| SEMESTER 5 | Hours | ECTS | |
| 1 | [PL] Bachelor Seminar I | 30 | 9 |
| a | – Research Seminar I | 30 | 9 |
| b | – Project Seminar I | 30 | 9 |
| 2 | [EN] Cultural Game Jam | 30 | 1 |
| 3 | [EN] Cultural Heritage in Game Design | 30 | 2 |
| 4 | [EN] Games as Reconstruction | 30 | 2 |
| 5 | [EN] Historical Games Careers | 30 | 2 |
| 6 | [EN] Historical Games Critique | 30 | 2 |
| 7 | [EN] Games Electives (3 of 4) | 90 | 6 |
| 8 | [EN] History Electives (3 of 4) | 90 | 6 |
| 360 | 30 | ||
| SEMESTER 6 | Hours | ECTS | |
| 1 | [PL] Bachelor Seminar II | 30 | 18 |
| a | – Research Seminar II | 30 | 18 |
| b | – Project Seminar II | 30 | 18 |
| 2 | [PL] Job Placement I | 80 | 3 |
| 3 | [PL] Elective Courses II | 30/80 | 3 |
| a | – Job Placement II | 80 | 3 |
| b | – Religion and Folklore | 30 | 3 |
| 4 | [PL] Event Organisation and Management | 30 | 2 |
| 5 | [PL] Elective Courses III | 30/80 | 3 |
| a | – Historical Geography | 30 | 3 |
| b | – Job Placement III | 80 | 3 |
| 6 | [EN] Graduation Portfolio | 15 | 1 |
| 215/315 | 30 |
If you are interested in an Erasmus+ student exchange with HGD, contact us about arranging an Erasmus+ inter-institutional agreement.