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research and R&D projects on historical/heritage games
academia-gamedev-NGO collaboration
games-ed curriculum development
student internships in PL and abroad
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educational innovations and gamification
historical game-based learning
public engagement and popularization of history through games
archaeology-themed and digital heritage games
supervising “UGranie” student association, focused on digital and analog games
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game-based methods for teaching and faster learning of History historical game studies and consulting the use of digital and analog games in higher education simulation of historical events with AR & VR historical storytelling
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digital heritage & XR technologies
museology and immersive technologies in museums
archaeogaming & heritage games
maritime history/archaeology and games
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transformative and educational game design
role-playing games as tools for education
game-based learning for civic education
gamification in political science and social studies
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IT infrastructure and digital tools for humanities research and education
designing and running history-based TTRPG scenarios and campaigns
collaborations on tabletop RPG popularization, live play recordings, and community events
practical applications of 3D printing in historical gaming, education, and prototyping